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Message boards : Graphics cards (GPUs) : Something SERIOUSLY wrong with run times

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Message 5028 - Posted: 29 Dec 2008 | 3:33:56 UTC

Looking at this task I had 33 some hours on the CPU clock and I know it was running for well over a day ... yet the internal time reported was 48K seconds (~13 hours) ...

And if I understand the payment schedule this was supposed to be one of the shorter run time tasks ...

Side note, can you add the run time to the output file, I mean, LHC had tasks of 100,000; 1,000,000, and 10,000,000 turns and you could tell on the client which type it was. Here, we can only guess based on the credit paid (as far as I can tell) ...

Anyway, I am real curious about this one ... sure wish I was not spending so much CPU time on the tasks ... any chance we can get the 6.56 back?

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Message 5034 - Posted: 29 Dec 2008 | 10:18:42 UTC

Your 9800 GT was running 600 MHz in the first part of the task and later switched back to the normal 1.5 GHz. The "estimated runtime" is generated from the last step, which can not take such issues into account.

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Message 5041 - Posted: 29 Dec 2008 | 12:58:11 UTC
Last modified: 29 Dec 2008 | 13:03:04 UTC

Well, that does not explain why the next task which started auto-magically is running with an estimated time of 4 hours to go with 7 hours done and 70% complete ...

I will admit to not trying to find out the clock speed and will look at that next time ... But, the machine is always on, always running BOINC and For the moment I am not doing anything else.

The only RADICAL thing I have done on the machines I am running these last couple days is slowly change the project mix adding some on one machine or the other ... on the i7, the machine in question I added Rosetta ... and then when I had tons of failures I took them back down (well one task left to run ...

Nvida monitor shows GPU core 3D at 601 MHz and GPU memory at 900 MHz CPU 100% memory ~55% For this card there does not seem to be adjustments that can be made by this tool (Assuming it can do it at all) I was waiting for my golden chariot before I started asking silly questions ...

But, that begs the question ... the clock I am seeing seems to me to be lower than what you say it should be and this task is running faster ...

{edit} isn't 1.5 GHz faster than 600 MHz ... it was when I went to school... {/edit}

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Message 5042 - Posted: 29 Dec 2008 | 13:03:26 UTC - in response to Message 5041.

Well, that does not explain why the next task which started auto-magically is running with an estimated time of 4 hours to go with 7 hours done and 70% complete ...

I will admit to not trying to find out the clock speed and will look at that next time ... But, the machine is always on, always running BOINC and For the moment I am not doing anything else.

The only RADICAL thing I have done on the machines I am running these last couple days is slowly change the project mix adding some on one machine or the other ... on the i7, the machine in question I added Rosetta ... and then when I had tons of failures I took them back down (well one task left to run ...




I am running Rosetta[1 hr run time] along side my gpu without issue.

Cpu is stock as well as Gpu. Not real speedy but it seems[at the moment] to be dependable.

mike

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Message 5043 - Posted: 29 Dec 2008 | 13:11:51 UTC - in response to Message 5042.
Last modified: 29 Dec 2008 | 13:12:35 UTC

I am running Rosetta[1 hr run time] along side my gpu without issue.

Cpu is stock as well as Gpu. Not real speedy but it seems[at the moment] to be dependable.

mike


Mike,

I had pretty good luck running a number of tasks ... Lost count but it is over 10 I think... this is one of the first really odd ones ... Though maybe I have another on the slower card on the other computer ... it still has a few hours to go before it is done.

Anyway, I tend to run 5+ project on a machine though this new machine I have been using more as a "trimmer" to increase my stats on selected projects, right now it is WCG, Cosmology, and was going to be Rosetta ... but too many failures which I have reported on the NC forum in Rosetta and I am back to considering Rosetta an "Alpha Test" level project and not worth too much time ...

I dropped Rosetta share to 25 and am purging the remaining tasks and when they are done will only run it on the Mac Pro where it seems to work ... In a few months when I am in the mood and they have released a new client I may try them again ... in the mean time ... I have little sympathy any more for projects that don't address their problems and Rosetta lost me a couple years ago when they started this gig experimenting with new applications that don't work all that well ...

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Message 5044 - Posted: 29 Dec 2008 | 16:10:01 UTC

Rosetta is all about experimenting with new stuff, be it algorithms or applications ;)

But back to topic.. the 600 MHz you're seeing is the core clock. This one is probably alright now. Then there's memory clock (also fine) and since G80 nVidia chips have one more, separate clock domain for the shaders. It's around 1.512 GHz for a stock 9800GT. These clocks are what is reported in the task output. So if your 1.5 GHz shaders run at 0.6 GHz you can easily see why the WU was much slower than normal ones. I can't tell you though why the chip was clocked down.

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Message 5047 - Posted: 29 Dec 2008 | 17:08:01 UTC - in response to Message 5044.

Rosetta is all about experimenting with new stuff, be it algorithms or applications ;)

But back to topic.. the 600 MHz you're seeing is the core clock. This one is probably alright now. Then there's memory clock (also fine) and since G80 nVidia chips have one more, separate clock domain for the shaders. It's around 1.512 GHz for a stock 9800GT. These clocks are what is reported in the task output. So if your 1.5 GHz shaders run at 0.6 GHz you can easily see why the WU was much slower than normal ones. I can't tell you though why the chip was clocked down.

MrS


Neither can I ... :)

I did just complete another short task and it completed in a reasonable amount of time this time ...

I wonder if it clocked down because I looked at BOINC Graphics?

Maybe when I am down to a half an hour I might try that and see if the last half hour takes, hm, forever ... I am not sure that the program I am using is the best diagnostic or not. I tried to get GPU-Z but was unsuccessful in downloading it ... well, the new card is supposed to come with a diagnostic of some sort so when it gets here I will see if it will "peek" into the card and show me a smile ...

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Message 5048 - Posted: 29 Dec 2008 | 17:23:02 UTC

Just download GPU-Z from somehwere else, it's really nice! No installation, just start the .exe and you're good to go.

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Message 5049 - Posted: 29 Dec 2008 | 18:13:11 UTC - in response to Message 5048.

I think 0.04 CPU tells everything.
Formerly 0.9 and lowered since App6.56 to 0.04. We falling back to App6.55 and no fallback in CPU-Config for the Boinc Scheduler had happend.
But WHY???
My 3232 Credit WU Runtimes are increased from ~39000s to ~42000s.
Maybe the old 0.9 CPU settings should be also restored.

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Message 5050 - Posted: 29 Dec 2008 | 18:27:11 UTC

Raptor,

what you're talking about fits the thread title but is totally unrelated to what is discussed in this thread (something happened in Pauls setup which caused a significant drop in clock speed of his card).

And I think what you're talking about is not a big problem. The percentage of CPU time is just a guideline for BOINC to help scheduling and work fetch. The actual task scheduling is done by the OS and this is where our bottleneck is under windows. Currently 6.55 is still running at "normal" priority in windows - this is what counts and it's the same as before. CPU utilization is also as it was prior to 6.56, e.g. ~15% on my quad. That's not affected by setting the cpu usage in BOINC to 0.04 or 0.9.

6.56 greatly improved the situation, but unfortunately had some serious bug. You can be sure everyone wants it back, but that will take some time. The slow down you're seeing is probably the speed improvement which was achieved by 6.56 in 4+1 mode (on a quad core). If you go to 3+1 you should be able to get back to 39000s, which may or may not be worth it creditwise.

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Message 5051 - Posted: 29 Dec 2008 | 18:45:56 UTC

I am not sure if I have re-created the problem on my other machine with this task ...

The other machine has an 8500GT which I have decided is not for this application and the task has 89 hours on it with 5 to go ...

GPU 100%
Memory 44% (1G)
Core 459 MHz
GPU Memory 300 MHz

Temp 71C

Figured out how to get into the control panel to look at internal settings ... :)
Clock is at factory defaults.

I don't think I will "tune" this system ...

Again, not complaining, I am just wondering if there is POSSIBLY something wrong with a couple tasks, or if I just got lucky ... :)

I sent a note to the guy that got issued this task as I was planing to run it to completion ... if nothing else, maybe we can look at it under a microscope?


Oh, the second task on the i7 since Godzilla seems to be running at normal speed ... 10% done after only a hour or so .. on the clock ...

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Message 5055 - Posted: 29 Dec 2008 | 23:25:53 UTC
Last modified: 29 Dec 2008 | 23:33:04 UTC

Well, this task ran to completion with over 90 hours of run time.

It validated and I am not sure if the server is going to cancel the re-issue or not. At the moment it says it isn't ...

I did try the two cards in the one computer and ran into another issue and I wrote a bit about it on the Dev mailing list if you are interested. The bottom line is that with the CPU run time bug in 6.55 it is not worth it to run two GPUs in the same machine. You have the appearance of two extra tasks, but the overhead is such that you are going to lose one core ... or so much of one it does not matter.

One task was pulling 5% CPU and the other was at 8% which on an 8 core means you have lost a whole CPU ...

*SO*, I moved the card to the computer with the 8500 and pulled that card out ... and if you look at the task notes you can see the last few minutes were run with the 9800 GT card. I was a little worried that making the switch would cause problems ... but ... SOMETHING went right...

Now I am trying to get the display back on the other computer. I was getting weird aliases on the screen so I suspect I got a bad driver install ... windows sure does not pick up that the currently avaialable drivers software is Ok to use on the new card.

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Message 5057 - Posted: 30 Dec 2008 | 0:31:50 UTC - in response to Message 5055.

The bottom line is that with the CPU run time bug in 6.55 it is not worth it to run two GPUs in the same machine. You have the appearance of two extra tasks, but the overhead is such that you are going to lose one core ... or so much of one it does not matter.

One task was pulling 5% CPU and the other was at 8% which on an 8 core means you have lost a whole CPU ...


That's a new topic, but I'll comment anyway.

Until we can get 6.56 back we have to accept that a GPU needs CPU power. About a half core per GPU (in earlier apps it was an entire core). And it doesn't matter if 2 GPUs use 2 half cores in one machine, i.e. an entire core, or if you put the 2 GPUs in separate machines and they need a half core each in both machines.

The sum is the same. So I really disagree with "it is not worth it to run two GPUs in the same machine". However, you could conclude that you'd rather loose 2 slow half-cores than 2 fast ones. But that should have been pretty obvious anyway ;)

And I suspect it's better to sacrifice one logical core of the i7 than to sacrifice e.g. one physical core of a C2Q. Some proper measurements would be needed, though.

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Message 5058 - Posted: 30 Dec 2008 | 0:42:16 UTC - in response to Message 5057.

The bottom line is that with the CPU run time bug in 6.55 it is not worth it to run two GPUs in the same machine. You have the appearance of two extra tasks, but the overhead is such that you are going to lose one core ... or so much of one it does not matter.

One task was pulling 5% CPU and the other was at 8% which on an 8 core means you have lost a whole CPU ...


That's a new topic, but I'll comment anyway.

Until we can get 6.56 back we have to accept that a GPU needs CPU power. About a half core per GPU (in earlier apps it was an entire core). And it doesn't matter if 2 GPUs use 2 half cores in one machine, i.e. an entire core, or if you put the 2 GPUs in separate machines and they need a half core each in both machines.

The sum is the same. So I really disagree with "it is not worth it to run two GPUs in the same machine". However, you could conclude that you'd rather loose 2 slow half-cores than 2 fast ones. But that should have been pretty obvious anyway ;)

And I suspect it's better to sacrifice one logical core of the i7 than to sacrifice e.g. one physical core of a C2Q. Some proper measurements would be needed, though.

MrS


Well, you lose roughly the same computer power, probably a little less I think ... One expense you missed and maybe I was not clear is that you have the appearance of one other task running when in fact it is starved for CPU time. I did not wait to run tasks to completion but if BOINC does not catch on you could conceivably have one task in de facto suspension while BOINC thinks it is running ... then comes the deadline and you blow the deadline.

But we are digressing ...

That task did complete though and sadly I was the one that caused someone else to get shafted ... sigh ...

Well, in the mean time, I am going to just run the GTX 280 overnight and see what happens I look to be on the road for a 4 hour something run time ... Not sure if that is accurate in that I think the task was started by the 9800 so ...

Anyway, it looks like I just got two tasks that had excessive run times ... some thing to take note of and maybe if it happens to someone else we have some thoughts on what to try ... I did not think to look at the internal clocks until it was too late ... sigh ... I know better and have soe experience with the tools now so ...

NEXT TIME! :)

Thanks

rats ... my typing is going to heck ...

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Message 5131 - Posted: 1 Jan 2009 | 2:56:51 UTC

Those clocks sound like they could be the 2d clocks... Perhaps try ATI tool to modify the 2d clocks to equal 3d clocks...

Its worth a try...

(Yes ATI tool works with nVidia cards :) )

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Message 5151 - Posted: 1 Jan 2009 | 17:16:55 UTC - in response to Message 5058.

Well, you lose roughly the same computer power, probably a little less I think ... One expense you missed and maybe I was not clear is that you have the appearance of one other task running when in fact it is starved for CPU time. I did not wait to run tasks to completion but if BOINC does not catch on you could conceivably have one task in de facto suspension while BOINC thinks it is running ... then comes the deadline and you blow the deadline.


I still don't understand. Let's say you have a quad and 2 GPUs and you run 4+2. Then you get 4 tasks at low priority (win scheduler) and 2 tasks at normal priority. The basic load if the machine are the 4 low tasks and the 2 normal tasks "steal" time slices from 2 different cores, at least most of the time (again, the windows scheduler handles this).

Either I'm totally mistaken or I can't find the idle / starved task.

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Message 5158 - Posted: 1 Jan 2009 | 21:46:00 UTC - in response to Message 5151.

Well, you lose roughly the same computer power, probably a little less I think ... One expense you missed and maybe I was not clear is that you have the appearance of one other task running when in fact it is starved for CPU time. I did not wait to run tasks to completion but if BOINC does not catch on you could conceivably have one task in de facto suspension while BOINC thinks it is running ... then comes the deadline and you blow the deadline.


I still don't understand. Let's say you have a quad and 2 GPUs and you run 4+2. Then you get 4 tasks at low priority (win scheduler) and 2 tasks at normal priority. The basic load if the machine are the 4 low tasks and the 2 normal tasks "steal" time slices from 2 different cores, at least most of the time (again, the windows scheduler handles this).

Either I'm totally mistaken or I can't find the idle / starved task.

MrS


Um, it was a quad core i7 with HT giving you 8 virtual processors. One GTC 280 and one 9800 GT in the same box ... total of ten tasks "running" one on each GPU ... and 8 on the cores. The problem is that the two GPU tasks total load on the one core was high enough that the core had nothing left for the CPU task to run ...

Pulling the 9800 out means I have one core running slow and 7 full speed and the GPU going. On the Quad Q9300 with the 9800 installed I would have 5 tasks running ... one slower than normal and the GPU task ... so ...

I grant in the long run of things it works out either way I suppose though the i7's virtual processors seem to be a little faster than the cores in the Q9300 meaning that were the power supply up to the task I should be running the 280 card in the quad core machine and I would lose less processing power. But, I am just going to wait and see what happens with the new application ... plenty of other things to keep me occupied ... like trying to get work ... :)


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Message 5161 - Posted: 1 Jan 2009 | 22:36:57 UTC - in response to Message 5158.

Ah, now I get it!

As far as I know BOINC doesn't set CPU affinity, which is good. In windows any default tasks can use any CPU and the scheduler shuffles them around in a strange manner (Linux also does it this way). A task is only pinned to a specific core if the CPU affinity is set accordingly. So in your 8+2 case the CPU time for both GPUs would be taken from all 8 cores on average.

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Message 5163 - Posted: 2 Jan 2009 | 3:58:41 UTC - in response to Message 5161.

Ah, now I get it!

As far as I know BOINC doesn't set CPU affinity, which is good. In windows any default tasks can use any CPU and the scheduler shuffles them around in a strange manner (Linux also does it this way). A task is only pinned to a specific core if the CPU affinity is set accordingly. So in your 8+2 case the CPU time for both GPUs would be taken from all 8 cores on average.

MrS


except over an hours time watching, it took all the time from the one core starving the one task ...

so it was at 0% done, stayed at 0% done all the while the BOINC Manager said it was running ...

All was moot with 6.56 and I eagerly wait 6.57s debut ...

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Message 5166 - Posted: 2 Jan 2009 | 10:50:26 UTC - in response to Message 5161.

Ah, now I get it!

As far as I know BOINC doesn't set CPU affinity, which is good. In windows any default tasks can use any CPU and the scheduler shuffles them around in a strange manner (Linux also does it this way). A task is only pinned to a specific core if the CPU affinity is set accordingly. So in your 8+2 case the CPU time for both GPUs would be taken from all 8 cores on average.

MrS


But not here. 3 tasks are running with 25%, on task with 21% and the acem... - task takes 4%.

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Message 5167 - Posted: 2 Jan 2009 | 12:04:23 UTC - in response to Message 5166.

Ah, now I get it!

As far as I know BOINC doesn't set CPU affinity, which is good. In windows any default tasks can use any CPU and the scheduler shuffles them around in a strange manner (Linux also does it this way). A task is only pinned to a specific core if the CPU affinity is set accordingly. So in your 8+2 case the CPU time for both GPUs would be taken from all 8 cores on average.

MrS


But not here. 3 tasks are running with 25%, on task with 21% and the acem... - task takes 4%.


All I can report is my experience ... :)

I did get talked into turning GPU Grid back on for the 9800 but am running afoul of the Resource Share bug ... so I will have to wait a bit till it grabs a task ... for the moment I am just going to let nature take its course and see what happens ... I have plenty of other goals to meet ... :)

13 or 14 by now I think ... and the good news is that the GPU Grid goal is being met with little muss or fuss ... Heck, it is even possible that GPU Grid will get there by the end of January ... won't that be a pip?

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Message 5169 - Posted: 2 Jan 2009 | 14:30:11 UTC

Seems like in theory reality matches theory much better than in reality..

Why would a scheduler run the only 2 tasks with normal priority on the same core, whereas all other cores run tasks with low priority? That seems stupid! In my WinXP I installed BOINc in protected mode, which means that I can't access the tasks in task manager. Would anyone mind to check the affinity settings? In task manger rightclick the acemd.exe and choose the last option, don't know how it's called in english. All vailable cores should be selected, otherwise BOINC (or the user :p ) did set CPU affinity.

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Message 5175 - Posted: 2 Jan 2009 | 18:39:38 UTC - in response to Message 5169.
Last modified: 2 Jan 2009 | 18:40:33 UTC

Seems like in theory reality matches theory much better than in reality..

Why would a scheduler run the only 2 tasks with normal priority on the same core, whereas all other cores run tasks with low priority? That seems stupid! In my WinXP I installed BOINc in protected mode, which means that I can't access the tasks in task manager. Would anyone mind to check the affinity settings? In task manger rightclick the acemd.exe and choose the last option, don't know how it's called in english. All vailable cores should be selected, otherwise BOINC (or the user :p ) did set CPU affinity.

MrS


"Set Affinity"... for which I get access denied as I too installed it in protected mode ...

{edit}I never did notice that WIndows made smart decisions about most things ... but that is just me ... {/edit}

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Message boards : Graphics cards (GPUs) : Something SERIOUSLY wrong with run times

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