Message boards : Number crunching : Welcome back SDOERR !
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Got my first SDOERR WU since April. I hope more are in the pipeline. My GTX 750Ti is overloaded with GERARDs.. | |
ID: 41683 | Rating: 0 | rate: / Reply Quote | |
Got one today. It would take 350 hours to finish on my 780Ti I abort it and hope the next would be below 20 hours :) | |
ID: 41958 | Rating: 0 | rate: / Reply Quote | |
And they're back AGAIN. Just got my 1st SDOERR in probably a year. Hope it's not 350 hours like the one Perox received above. | |
ID: 44457 | Rating: 0 | rate: / Reply Quote | |
I received a few of these tasks, myself, and I noticed that they are initially sent out to 2 hosts. I think it would be a good idea to do this for all the tasks, because you would get results back faster, and it's another way to verify the accuracy of the results, which gives you piece of mind. | |
ID: 44478 | Rating: 0 | rate: / Reply Quote | |
I received a few of these tasks, myself, and I noticed that they are initially sent out to 2 hosts. I think it would be a good idea to do this for all the tasks, because you would get results back faster, and it's another way to verify the accuracy of the results, which gives you piece of mind. That would be bad. Because half of the work done by volunteers will be wasted. ____________ | |
ID: 44498 | Rating: 0 | rate: / Reply Quote | |
Based on what I know about this project and their publication record, which requires vetting and validation, I'm happy for the researchers to work out what's best for their research, including validation methodology. | |
ID: 44503 | Rating: 0 | rate: / Reply Quote | |
I received a few of these tasks, myself, and I noticed that they are initially sent out to 2 hosts. I think it would be a good idea to do this for all the tasks, because you would get results back faster, and it's another way to verify the accuracy of the results, which gives you piece of mind.I brought this up before based on other projects that did this method and was convinced that the method for GPUGRID is sufficient for the work and not wasting any of it. Back in my UD days they would send out 3 per WU and the environment they used was subject to 'jitter' in the CPU. But this project apparently does not have any jitter between units and the validation/verification process is good for the work being done. ____________ 1 Corinthians 9:16 "For though I preach the gospel, I have nothing to glory of: for necessity is laid upon me; yea, woe is unto me, if I preach not the gospel!" Ephesians 6:18-20, please ;-) http://tbc-pa.org | |
ID: 44509 | Rating: 0 | rate: / Reply Quote | |
Thanks! Happy to run some sims again :) | |
ID: 44519 | Rating: 0 | rate: / Reply Quote | |
350hours sounds like a bug in time calculation. These are pretty tested and proven simulations that we have run in the past. This time I'm just testing a different algorithm for sampling but the setup should be identical. Actually they're running refreshingly fast (in about 2/3 the time of a Gerard WU and many times faster than a long Gianni). They bring back fond memories of the typical long WUs of (less than) a year ago. Thumbs up! | |
ID: 44533 | Rating: 0 | rate: / Reply Quote | |
Message boards : Number crunching : Welcome back SDOERR !