Message boards : Graphics cards (GPUs) : Increase in queue, from 2 WUs to 6?
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My GTX 260 has always gotten 2 WUs at a time. Yesterday I got 6 in total. Is this normal? Has been on GPUGrid since about the 8th. | |
ID: 12030 | Rating: 0 | rate: / Reply Quote | |
It seams it is 4 task per gpu or 2 per cpu core...?! | |
ID: 12056 | Rating: 0 | rate: / Reply Quote | |
WHY am I getting so many WUs? I set the prefs to 1 day and aborted 4 WUs. Sometime later it gets 4 more? | |
ID: 12074 | Rating: 0 | rate: / Reply Quote | |
We have done a server update few days ago, but not changed any other setting. | |
ID: 12075 | Rating: 0 | rate: / Reply Quote | |
We have done a server update few days ago, but not changed any other setting. I added a new machine with 190.62 drivers and BOINC v6.10.0. It was up to 5 WUs a couple days ago and 3 last night. I think it might be related to the new v2.3 app test. | |
ID: 12107 | Rating: 0 | rate: / Reply Quote | |
i did recieve like 5 wu at once, but have only recieved 2 since but that of course, i hit no new task after the first 2 are sent. | |
ID: 12109 | Rating: 0 | rate: / Reply Quote | |
I received 6 workunits today, all with a severe underestimate of the usual time they take to complete, after a power failure apparantly lost all of the workunits already in the queue on my 64-bit computer. Are they actually shorter workunits, in which case this is reasonable, or did this computer also lose something needed for an accurate estimate of how fast the workunits will run? | |
ID: 12110 | Rating: 0 | rate: / Reply Quote | |
i've got 4 wu's for my one card on a quad. | |
ID: 12114 | Rating: 0 | rate: / Reply Quote | |
I've got GPU-Grid set to 1/4th the combined ressource share of the cpu projects and have a cache setting of a few hours (so BOINC caches enough work for about 1 day) and am not getting more WUs than previously. | |
ID: 12115 | Rating: 0 | rate: / Reply Quote | |
Thanks for replies! | |
ID: 12120 | Rating: 0 | rate: / Reply Quote | |
2009-08-26 07:48:15 GPUGRID Message from server: (reached limit of 6 tasks) | |
ID: 12122 | Rating: 0 | rate: / Reply Quote | |
I received 6 workunits today, all with a severe underestimate of the usual time they take to complete, after a power failure apparantly lost all of the workunits already in the queue on my 64-bit computer. Are they actually shorter workunits, in which case this is reasonable, or did this computer also lose something needed for an accurate estimate of how fast the workunits will run? I got the message about a limit of 6 workunits also, and have disabled downloading any more GPUGRID workunits until I see how accurate the apparantly rather low expected time is for the ones I already have. | |
ID: 12129 | Rating: 0 | rate: / Reply Quote | |
Nothing I do seems to make a difference. It is maintaining 5 in queue one working. I set it to no more tasks until this queue clears as I am now no longer getting bonus points. | |
ID: 12144 | Rating: 0 | rate: / Reply Quote | |
Which boinc version do you use? | |
ID: 12145 | Rating: 0 | rate: / Reply Quote | |
6.6.36 on Vista 64, 190.38 drivers, GTX 260 216. | |
ID: 12172 | Rating: 0 | rate: / Reply Quote | |
Of the six workunits I downloaded at once, all with an estimated time of a little over 2 hours, at least two reached a computation error after about 11 hours, and one was aborted by the project.The last two now have estimated total time back near normal, so I have enabled getting new workunits again. | |
ID: 12174 | Rating: 0 | rate: / Reply Quote | |
My computer apparantly erased its copy of these workunits during a power failure, or possibly during my driver upgrade to 190.38. | |
ID: 12175 | Rating: 0 | rate: / Reply Quote | |
Did it again. Had 2 Redundant results so was down to one on GPU, enabled Get new tasks and it got 5. | |
ID: 12179 | Rating: 0 | rate: / Reply Quote | |
I've tried setting different settings and nothing makes a difference. I just got 6 more. | |
ID: 12211 | Rating: 0 | rate: / Reply Quote | |
Yes, as PG said, I am having this problem now too. I'm getting 6 tasks at a time, and am not consitent enough to abort WUs. I'm running Bionic 6.5.0 on Win7 64bit on a GTX 260 216 Driver 190.37. Any fix? | |
ID: 12212 | Rating: 0 | rate: / Reply Quote | |
Did you try something like that? | |
ID: 12217 | Rating: 0 | rate: / Reply Quote | |
IDK about PG, but I did not. How would I do that? | |
ID: 12225 | Rating: 0 | rate: / Reply Quote | |
@ETA yes | |
ID: 12226 | Rating: 0 | rate: / Reply Quote | |
@Otis: either in your preferences on the home page or locally under extras / settings / network usage. | |
ID: 12227 | Rating: 0 | rate: / Reply Quote | |
I wasn't sure how to do the resource share. I have cache down to one day which is as low as i'm willing to do since it's also running WCG and internet goes out regularly for up to 12-16 hours. | |
ID: 12255 | Rating: 0 | rate: / Reply Quote | |
On the homepage of each project you can go into "your account" and in the settings section the 3rd point should be called something like "ressource share and graphics". It's the top most option, by default set to 100. | |
ID: 12341 | Rating: 0 | rate: / Reply Quote | |
It is looking like I'm getting something like this problem...The 295 is running at around 1 WU every 7.5 hours per side but grid is down loading 8 at a time so the last 2 will fail the 24 hour since download timelimit and from that point on so will the rest this is however day1 so maybe things will automatically adjust?? | |
ID: 12356 | Rating: 0 | rate: / Reply Quote | |
Addendum: I've moved my 1 day of work cached to 0.8days in boinc manager to see if this has an impact...Will report tomorrow | |
ID: 12360 | Rating: 0 | rate: / Reply Quote | |
If it fetches 8 at a 1 day setting, 0.8 probably won't be low enough. This also depends on your BOINC client, though. Clients prior to 6.6 have been notoriously unaccurate regarding caches and ressource share in the presence of GPUs. | |
ID: 12366 | Rating: 0 | rate: / Reply Quote | |
Ok, thanks for that.......there was no change at 0.8 but I've just received credit for a Wu that took >24hours from download to completion and it seems to have not effected the points bonus ? (not complaining :)) | |
ID: 12388 | Rating: 0 | rate: / Reply Quote | |
Now I'm a little embarrased....where did I get that 24hrs limit from??? So now, we apply a multiplier of 2.0x for all workunits, but give and additional 25% for WUs returned within two days. This is useful for us to reduce latency of the results while keeping us in line with a correct value for credits as in SETI. | |
ID: 12398 | Rating: 0 | rate: / Reply Quote | |
I got 10 on one machine. It has BOINC version 6.10.3 and a GTX295. Resource share is 50% for the project and cache is set to 1 day. They have been taking around 8 and a half hours so I would have considered 6 to be sufficent for the day (ie 3 per GPU)... if it had a 100% resource share. | |
ID: 12400 | Rating: 0 | rate: / Reply Quote | |
*Nice* to hear that 6.1.0.3 is not much better in this regard. For 6.5.0 there's a reason why I wrote "I've got GPU-Grid set to 1/4th the combined ressource share of the cpu projects and have a cache setting of a few hours (so BOINC caches enough work for about 1 day)". I have no clue which logic tells it that a hand full of hours = 1 day, but that's the way it works. Lower your settings and see what you get. | |
ID: 12402 | Rating: 0 | rate: / Reply Quote | |
I put my GTX 260 216 back on GPUgrid after having it on F@H for more than a week and when I come back I again get 6 WUs. I have the Resource Share at 80% WCG and 20% GPUGrid. I have changed my Addition Work BUffer to different numbers and still get 6 WUs. | |
ID: 12433 | Rating: 0 | rate: / Reply Quote | |
I put my GTX 260 216 back on GPUgrid after having it on F@H for more than a week and when I come back I again get 6 WUs. I have the Resource Share at 80% WCG and 20% GPUGrid. I have changed my Addition Work BUffer to different numbers and still get 6 WUs. I have a Quad with 2x 8800GT and 1x 9500GT. When starting GPUGrid after a fresh install of Windows, I get 10 WU's immediately. I had BOINC set to get 0.25 days of work (to try to limit that). However, it appears that after the initial 10, if I set it to a higher number (like 1 day of work), it will keep it around 6 WU's at a time. The only thing I can think of is that initially you get WU = 2 * # of gpu's + 1 * # of processors. In my case, that is 10. For your case, that is 6. I haven't been able to get less than 10 initially, but it corrects after a while by not downloading new WU's. Maybe give it a couple days to see if you don't download anymore and get closer to your desired # of WU's in queue. | |
ID: 12434 | Rating: 0 | rate: / Reply Quote | |
I was able to decrease the number of workunits in the queue on my machine by decreasing | |
ID: 12435 | Rating: 0 | rate: / Reply Quote | |
I have a Quad with 2x 8800GT and 1x 9500GT. When starting GPUGrid after a fresh install of Windows, I get 10 WU's immediately. I had BOINC set to get 0.25 days of work (to try to limit that). However, it appears that after the initial 10, if I set it to a higher number (like 1 day of work), it will keep it around 6 WU's at a time. Don't forget that this project is still vastly under-estimating the compute times of the tasks it sends out. Once BOINC has completed a task, it can calculate a DCF to correct the faulty estimates and fetch a more sensible number next time: but even after the doubling of the estimates last time I complained about this, I'm still seeing a DCF of 8.825382 on my best-adapted machine. With a fresh installation of Windows, and presumably a fresh installation of BOINC, you will start with a DCF of 1.000000 - so no wonder you got eight times as much work as you really need. Time for another nudge on those <rsc_fpops_est>, boys? - It's 40 days since the last one. | |
ID: 12437 | Rating: 0 | rate: / Reply Quote | |
Yes, we are increasing it gradually. | |
ID: 12439 | Rating: 0 | rate: / Reply Quote | |
Hi all, I use this thread ... | |
ID: 12450 | Rating: 0 | rate: / Reply Quote | |
I have resorted to using the "Allow New tasks" "Do Not allow new tasks" or whatever button. When I get down to one I allow and get 5 more. Loosing bonus points on 2 of 6 WUs. It is the science getting done that is important but our team is coming up thru the ranks fast and I hate to not get the points for the team. | |
ID: 12468 | Rating: 0 | rate: / Reply Quote | |
This WU was calculated within 48 hours (from 9 Sep 2009 12:48:58 UTC to 10 Sep 2009 14:32:46 UTC) and received no bonus 25%! Me too. I'm #3 in this WU, which I returned in 35 hours... Tom ____________ | |
ID: 12497 | Rating: 0 | rate: / Reply Quote | |
Since Windows update a few days ago I am now back to getting 2 WUs at a time as before. :-) | |
ID: 12709 | Rating: 0 | rate: / Reply Quote | |
My 9800 GT has gotten only one at a time since I set the queue size to less than the time needed to complete the average workunit. | |
ID: 12790 | Rating: 0 | rate: / Reply Quote | |
I was down to 2 WUs at a time on my 260, but now I'm getting 10 at a time again, and so am not getting the turn around required for the bonus. Is there anything I can do to make it get fewer WUs? | |
ID: 13183 | Rating: 0 | rate: / Reply Quote | |
I was down to 2 WUs at a time on my 260, but now I'm getting 10 at a time again, and so am not getting the turn around required for the bonus. Is there anything I can do to make it get fewer WUs? Decrease your cache setting. Usually anything over 1 to 1.5 days is a waste of time in that if you have a good set of attached projects the only reason to have a larger cache is to try to force BOINC to get more work from an "unreliable" project. Basically, the point is to bridge the gap if you have an outage of your ISP ... | |
ID: 13184 | Rating: 0 | rate: / Reply Quote | |
Message boards : Graphics cards (GPUs) : Increase in queue, from 2 WUs to 6?